
OFFICIAL - GameMaker Studio 2 Version 2.3.0 Release
Aug 18, 2020 · Welcome to GameMaker Studio 2.3.0! This major new release introduces many significant improvements to the software, which you can find detailed further down this page: new …
Easy Enemy AI (Idle, Chase, Attack, and Flee) - GameMaker Community
Feb 12, 2020 · You may need to adjust accordingly to your game's grid.) Legend: Main Character Object = char; Wall Object = object1; Enemy Object; obj_enemy; Bullet/Sword/Any Attack Object = Bullet in …
OFFICIAL - Little Town - GameMaker Studio 2 Tutorial
May 4, 2021 · Developed in collaboration with award-winning game developer and university lecturer, Benjamin Rivers, Little Town has been designed to help new game designers quickly learn the core …
Code - Where are files saved to in GM2? - GameMaker Community
Dec 8, 2017 · Anytime you save files like that in any version of game maker, game maker creates a folder for your game in a "temporary location." If you open the "Run" box by pressing the Windows …
gamemaker 2 | GameMaker Community
May 23, 2024 · Job Offer - Programmer Game maker 2 Dev Required. Great opportunity. Paid. We are developing a game and require some help on the UI and front end as well as sorting out some bugs. …
I want to create a Turn Based RPG game in Gamemaker 2
Jul 8, 2020 · Where can I learn how to make a complete game? I don't want to make a super complicated game, I just want to know and understand how to make the following on my own: - …
How do I make a countdown timer? - GameMaker Community
Nov 10, 2016 · I want to make it so that when I play my game, a video pops up and after the video ends it sends you to the next room. Another way to do it is to set a timer when the game starts so that after …
GameMaker - How do I make the camera follow the player
May 19, 2020 · I have a basic 400x240 room, that's gonna be how much of the room the player can see, I had viewports in my other game-thing, but it doesn't work like I want it to. I want the camera to …
GameMaker - Countdown Timer && Count-Up Timer [GMS2]
Feb 24, 2020 · Say you want to count up to 2 minutes and 30 seconds it will stop at that time and then something happens. To start set _min and _sec to zero and add two new object variables to …
How to make solid walls? - GameMaker Community
Oct 6, 2017 · Simple collision detection is about the quickest you can do, and if you're not familiar with how to do it there's really no way around either reading an article or watching a video on how to build …